Thanks! I agree, even though I consider it complete, I'd hazard that it's not strictly a roguelike in its present state.
There's no guarantee for a solvable level at this point, however, the levels do get easier as you ascend.
Generating solvable levels would make the game trivial, so once judging is complete, I plan to add a few mechanics that make the game more interesting ... and also make those impossible situations a little less impossible.
There are 8 floors in total, so you made it two/three floors from the end! The last floor has 4 monsters.
← Return to game
Comments
Log in with itch.io to leave a comment.
The more I play it, the more I enjoy the concept. I'd classify this as a puzzle in roguelike's skin, and I mean it in a good way :)
I was wondering, do you generate levels with a guarantee that they're solvable? And if yes, what's the algorithm idea like?
Also, is there an end to it, or it just keeps adding enemies? (I never got past 3)
Thanks! I agree, even though I consider it complete, I'd hazard that it's not strictly a roguelike in its present state.
There's no guarantee for a solvable level at this point, however, the levels do get easier as you ascend.
Generating solvable levels would make the game trivial, so once judging is complete, I plan to add a few mechanics that make the game more interesting ... and also make those impossible situations a little less impossible.
There are 8 floors in total, so you made it two/three floors from the end! The last floor has 4 monsters.
🧛♂️
Very interesting concept, I like it. :)
thanks! 😃